Create your world.

Turn an image, multiple viewpoints or a floor plan into an editable 3D world. Change it. Direct it. Explore it. Create unlimited images and video, or export the 3D world into the tools you already use.

1Start with what you have

Concept image of a grand hotel lobby with a chandelier and a sweeping staircase
Single image
Hotel lobby, toward the staircaseHotel lobby, facing the doors under the chandelierHotel lobby, from above toward the stairs
Multiple viewpoints
Single-room floor plan with a bed, sofas and a desk
Single floor plan
Multi-room floor plan
Multi floor plan

2Edit it in 3D

The SceneSim 3D editor open on the hotel lobby world, with its toolbars, side menu and AI prompt bar

3Get images, video and 3D

Rendered image of the hotel lobby world, lamplight across the checkered marble floor
Image
Video
Exported GLB of the hotel lobby open in a 3D viewer
GLB

Edit your world in 3D.

  • Move
  • Add
  • Replace
  • Resize
  • Change architecture and materials
  • Control the camera
  • Direct with AI

Many worlds. Many applications.

From interior spaces to campaign worlds, game environments and simulations, SceneSim gives you the spatial control and freedom to turn your ideas into editable 3D worlds.

A lone explorer overlooking a fantasy valley

Game development + level design

Turn concept art and reference imagery into explorable 3D environments you can prototype, test and keep developing into production.

Sunlit living room with arched windows

Interior design

Create rooms from a single image, images from multiple viewpoints or a floor plan. Explore layouts, furniture, materials and design alternatives in 3D.

A silver SUV on a turntable outside a modern villa at sunset

Creative + advertising

Build, direct and iterate campaign worlds for product launches, ads and branded content. Create and produce unlimited images and video.

Film crew on a set in front of an LED volume

Film + production design

Transform references, storyboards and set concepts into editable environments for blocking, planning and visualization.

A humanoid robot and a robot vacuum in a sunlit living room

Robotics + simulation

Build realistic spaces to train, test and simulate robots and autonomous systems before they reach the real world.

From image to everything.

Reconstruct. Edit. Create. Use your 3D world for images, video and 3D assets.

  1. The uploaded photo of a loft living room

    1. Start

    Upload an image, multiple photos or a floor plan.

  2. The loft rebuilt as a 3D world in the SceneSim editor

    2. Reconstruct

    SceneSim creates an editable 3D world.

  3. The loft’s sofa selected in the SceneSim editor, with rotate, resize, swap and duplicate

    3. Edit & direct

    Modify layout, materials, objects, lighting and camera.

  4. A photoreal image of the finished loft

    4. Create

    Generate images, video and export 3D assets.

One image in. An editable 3D world out.

Each world below began as a single uploaded image, rebuilt by SceneSim as a 3D world you can change.

A Beaux-Arts station concourse with twin staircases, the imageA Beaux-Arts station concourse with twin staircases, as an editable 3D world in SceneSim

High-quality pre-viz solution for video production control.

Plan every shot inside a detailed 3D world instead of a rough blockout, and keep control of the set, the lighting and the camera from first pass to final video.

SceneSim

A detailed 3D world with real materials and lighting, so you plan the shot in the set itself.

Competitors

Blocky geometry and stand-in figures, so you plan the shot around placeholders.
The input image given to both: a concept image of a grand hotel lobby with a chandelier and a sweeping staircase
Input imageThe same single image went into SceneSim and its competitors.

Create once. Keep building.

When your world is in 3D, you can:

  1. 01

    Move, add, remove and replace objects

    Change the environment without rebuilding it.

  2. 02

    Change architecture and materials

    Modify walls, openings, windows, floors, surfaces and dimensions.

  3. 03

    Control the camera

    Move through the world and create entirely new viewpoints.

  4. 04

    Direct with AI

    Describe the changes you want and let the SceneSim agent modify the world.

  5. 05

    Refine the details

    Adjust scale, placement, materials and individual 3D assets.

Render of a neon-lit bar interior with green stools and a pinball machineImage

Your world doesn’t end in SceneSim.

Use the same 3D environment to create:

  1. 01

    Images

    Choose any camera position and generate finished visual output.

  2. 02

    Video

    Move through the environment and create new shots, sequences and camera paths.

  3. 03

    3D assets

    Export GLB assets and worlds for continued work in professional 3D pipelines.

Don’t just generate an image or a video. Create the world behind it.

Build environments you can enter, change, reuse and export.

Your first world is free.